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Transformers Roleplaying Game: Beacon Of Hope Adventure & GM Screen - Expansion Adventure For 1st - 2nd Level Players, Includes 36 Page RPG Booklet & Game Master Screen, Tabletop RPG Story & Accessory

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$26.94

$ 13 .99 $13.99

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  • INCLUDES: A 36-page booklet featuring "A Beacon of Hope" RPG adventure & a full color GM Screen.
  • DEISNGED FOR LOW LEVEL PLAYERS: 36-page booklet featuring the "A Beacon of Hope adventure for 1st to 2nd Level Characters.
  • QUICK REFERENCE TABLES: The GM screen is designed to streamline important rules and tables of information to keep gameplay moving smoothly.
  • EXPANSION: Adventure requires the Transformers Roleplaying Game Core Rulebook to Play.


Expand on your Transformers Tabletop Roleplaying experience with this low-level adventure cultivated for those who are either just stepping into the world or those who are simply looking for more adventures to embark on. This adventure is a follow-up to the introductory adventure found in the Transformers Roleplaying Game Core Rulebook but can be added to any low-level campaign! Transformers: The Role-Playing Game - Beacon of Hope Adventure & GM screen is perfect for any existing group or any new group. Quickly access rules and information pertaining to the game and keep the action rolling smoothly and seamlessly. This 36-page booklet features "A Beacon of Hope" adventure for low level players, Original Transformers artwork for the outer side of the GM Screen. Inside the Game Master screen, you'll find a litany of Reference tables and key rules to streamline gameplay! The Decepticons have discovered an Autobot base, and it is up to you to thwart their plan to destroy the important research being done there! In this adventure for the Transformers Role playing Game, your Transformers team will uncover a Decepticon plot that aims to hinder intergalactic communications!


Jaykichi
2025-09-05 15:41:45
I usually make my own game screens but both this one and the Joe one from Renegade are very solid products. My only complaint is, perhaps, I’d like mine to be a little taller- but this seems to be the standard size these days so maybe I’m just old. Otherwise it’s a solid product. It comes with a decent adventure- I like that the game itself allows you to pick and choose universes and characters, but the published modules have a specific tone which is a little light (which is weird because the core rules seems to pull away from the cartoon- fine, I prefer a darker, more serious tone- but then the adventures tend to be more cartoony.) some people will love it some will think it’s ok, it’s not a bad scenario at all and more importantly, acts as a pretty good guide to crafting your own original adventures. Very good introductory module for players and gms, even if only as a study guide, but also if you intend to use the “Time is Now” campaign. This will help get your characters ready for that.
P. York
2025-06-10 10:32:37
If you are a Transformers fan, then you're already intrigued by the TRPG from Renegade Games. While there's much to look forward to (or hope that Renegade will expand upon in the future--especially "official" rules for Beast Modes, etc.), they've begun with a nice start into TRPG with this game.This expansion module contains a new scenario to be played, for beginner levels of players. This particular item contains a GM screen--even if you're not a GM, it's worth getting for the game screen, simply if you wanted to display it for your love of the fandom. It's a pretty good quality game screen with a beautiful art piece on it (plus, if you are a GM, it has the basics of the rules and such, as Dungeon/Game Master screens have always had throughout the years of TRPGs).
Blake Castle
2025-01-18 11:49:31
I played this campaign with the fam and my sister was the DM. There are some issues with the game that I'll get into here:1) You, the Autobots, are told not to get involved in a fight by Optimus Prime when you are told to scout for the Decepticon base. The campaign relies upon you, the new cadets, to break this order in order for the campaign to be enjoyed to its fullest. So, just act like G1 Cliffjumper.2) The DM is given conflict descriptions for the Decepticon silo: the written description and the map at the back of the book. There's also a point where Garboil is supposed to do something tech related and has 0 points in technology. No one edited or played this game before publishing.3) If you, the players, want to play things smartly, expect the campaign to railroad you into doing something stupid. We tried to sneak into the enemy base and scout information for Optimus Prime (because we were told not to fight) and our DM had to come up with a reason to have us fight because those were the only options in the campaign. There were also plenty of sealed off doors that barred any other way, even though the campaign writer could have just created a linear route to the main directive.All in all, we struggled through the whole campaign due to poor direction and couldn't play the game our way because of it.As for the screen, it's five stock photos you can find in the campaign book or the core rulebook. Everything about the thing screams cheap and cash grab. As an avid fan of Transformers and regular DM, I mostly bought this just to collect an official Transformers DM screen. It's not worth it if you're looking for a good game to play.
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